360|iDev Denver wrapped a few weeks ago, so did Adobe MAX the week after! It’s been a crazy two weeks! But fun!
This was our second iPhone developer conference and it was a HUGE hit! We saw a 30% increase in attendance, which was awesome! 6 months, 30%, that’s just great! Denver didn’t let us down at all! this city is a treasure trove of iPhone developers. I’m seriously thinking 360|iDev might have a perm home here.
We had a great time! Got lots of incredible feedback, met tons of interesting people. One of the most awesome blog posts (Of the many, many) written about the event, was from David Whatley, who volunteered to speak at the conference at the last minute, completely on his own dime. We also wrangled him into hosting a panel, which was mind blowing!
“To be blunt, the conference was not dominated by stuffed suits, not dominated by nonsense, not dominated by people hawking stuff… there wasn’t even a single prima donna in sight! People were there to learn from each other, help each other, and band together to achieve their ambitions. The sense of community, which I feel the whole game industry lost so long ago, was a constant at this conference. It was, I realized by the second day, home.“
He captures, why I do events. David wasn’t the only person to say something along those lines.
I’m really excited to already be working on the next 360|iDev, in San Jose! Not to mention the next 360|Flex! I can’t wait to see all my new friends, as well as the new people who have heard about the conference and will attend next time.
Adobe MAX is the annual “geek out” for those of us doing anything with Adobe technologies. It’s a huge event, costs a metric buttload, and is usually pretty over the top. It’s also hugely fun, and a great way to see folks who don’t come out for other events typically. It’s also nice to attend an event that I’m not organizing, or at least not organizing much of.
360|Conferences does an unconference at MAX, to bring some community to the event. It’s always a good time, we get some great speakers to give us some time and share what they know. It was really cool this time that we had some more interesting topics; Arduino/Flex interaction, How a rock band uses Flex/AIR and even iPhone in their performances, etc.
It was a good time.
Next time, we’ll limit talks to 30 minutes. It’s about double the sessions, but I think 30 minutes is a good time slot, we can get more great topics going.
The funnest part of my job (If I can call it that) is doing different types of events. They’re not just always the same event over and over. Even 360|Flex and 360|iDev, while super similar, and based on the same ideals, are vastly different. Then throw in Ignite, 360|FlexPress, and hopefully a Festival of Books, and it’s just a great time bringing people together!